Company
Broadcast experience. Cloud technology. Graphics that fit your production.
Built around the way you work
Live production brings designers, operators, journalists and engineers together under one deadline. MXMZ gives them a shared graphics platform, from creating templates and preparing content to taking graphics to air.
We combine broadcast experience with cloud technology to make graphics easier to create, control and connect. Teams can work in the cloud or run MXMZ locally, using the same graphics packages across live production and editing workflows.
MXMZ is a Banijay company.
3
Continents served
200+
Channels powered
24/7
Broadcast workflows
100%
Cloud native technology
Based in the Netherlands. Connected to your production.
Our core development team is based at our headquarters in the Netherlands. Local teams in England and North America provide pre-sales guidance, installation and support.
Netherlands
Headquarters · Core development
Home to our core development team, where we build and develop the MXMZ platform in close collaboration with customers and partners.
United Kingdom
Local pre-sales, installation & support
Local pre-sales guidance, installation and ongoing support for customers in the United Kingdom and Ireland.
North America
Local pre-sales, installation & support
Local pre-sales guidance, installation and ongoing support for customers in the United States and Canada.
One platform, from design to air
Create your graphics
Build and manage reusable templates in the Cloud Editor. Bring in SVG designs, define animation and content fields, and publish graphics packages for your team.
Run your production
Prepare graphics, preview content and take it to air. Connect live data and control playout through operator tools or your production automation.
Connect your workflow
Use MXMZ with newsroom systems, editing tools, media asset management and playout platforms. Choose the integrations that fit your production.
Core Leadership Team
Renie Muller
Head of Finance
Renie leads finance at MXMZ, bringing 25+ years of experience. A background in financial analysis and broadcast finance, including roles at NEP and Southfields, supports the company’s operations and growth.
Daniel Kadar
Lead Developer
Daniel leads the MXMZ development team, bringing nearly 10 years of software development experience. He guides technical decisions and software quality, combining maintainable architecture with expertise in interaction and animation.
Ramon Reimerink
Domain Expert, Academy and Graphics Development
Ramon develops graphics and training for MXMZ Academy. He brings 6+ years of experience operating Vizrt and XPression at NEP, alongside user support experience at Zero Density, giving him a practical production perspective.
Andrew Kauth
Lead Solutions Engineer North America
Andrew helps North American broadcasters plan and deploy MXMZ graphics workflows. His experience spans graphic design, technical leadership and technical account management at Zero Density, connecting creative needs with practical solutions.
Anthony Naya
Lead Solutions Engineer EMEA
Anthony helps broadcasters across EMEA build graphics workflows for live production and playout. He brings 12+ years of experience at Grass Valley, including product management for AMPP’s Playout X.